fbevents

Recess Squads: Mindustry

Recess Squads: But we play Mindustry

Social Clubs Engineering
Organized by Recess

Hosted by 2 expert guides

Build lasting friendships and practice social skills through the power of play. Squads use interactive games to foster communication, teamwork, and emotional intelligence.

What You'll Do:

  • Make new friends
  • Broaden friendships with current friends
  • Play one of our favorite games at Recess!
  • Practice winning, losing, and sportsmanship
  • Share experiences and form bonds with a community of like-minded peers
  • Receive personalized guidance to enhance communication and emotional regulation skills

What you'll learn:

  • Social Confidence: Built through positive interactions and shared experiences.
  • Collaboration Skills: Every kid discovers their unique way to contribute to a team.
  • Improved Communication: Enhanced through practice, feedback, and social interaction.
  • Emotional Intelligence: Learn to navigate feelings and responses in a supportive, accepting setting.
  • Creative Problem-Solving: Tackle iterative problems and work with a group to come up with creative solutions.
  • Community Connection: Form meaningful relationships with peers from different backgrounds.

What you'll need:

  • Ability to join sessions on gather.town (The Recess Virtual Universe)
  • A working camera and microphone
  • Make sure to have Steam installed

Pick a time

Age ranges are just suggestions! You can register for any cohort.

Meet the guides

Expert guides leading this course

Recess Vibe Curator/Community Director, Mindustry Enthusiast, Former ODP/Youth Soccer Coach. Living in a Van with my Wife, Jess & dog, Akio
I like to run šŸƒā€ā™‚ļøā€āž”ļø and play hard games like Mindustry šŸ¤–. You're probably better than me at Minecraft!

Course updates

Updates from guides of this course

May 13 @ 5:24 PM

Our Hardest Team Challenge Yet! 🚢

Today we took on USS Iowa, a massive map designed after a battleship. This map contains powerful defensive turrets, strong enemy waves, and guarded resources.

We kicked it off by discussing roles and our initial strategy. Once we had producti...

Activity

May 12 @ 6:46 PM

Exciting fast paced PvP! (Update from ****!)

Today our group decided to play the Sectors PvP map. A map where 2 teams (red and yellow) clash and claim different areas in the map! Yellow team spawned close to a great variety or resources including ****, **** and even ******. Mean...

Mar 17 @ 6:16 PM

We persevered and finished ********! 🄳

Today was tough! We failed twice on ********. Both times we had a save and barely managed to keep ourselves alive for the next wave.

Upon finishing the challenge we reflected and established some insights:
- When making a defense, it nee...

Feb 17 @ 7:07 PM

Welcome to Mindustry! šŸ¤–

Today we dove into the basics of the game, gathering resources. Mindustry is factory building game where you need to gather resources to defend yourself from enemy robots. The key to being able to set up a strong defense is knowing how to gather resource...

Activity

May 14 @ 6:28 PM

Our journey has just begun! 🄳

We had an absolute blast in our first session today!

We started off by discussing what Mindustry is and why were meeting up to play this game together:

šŸ› ļø Mindustry is a hard game that will help us think like an engineer.
🪓 We're going to fail ...

Apr 14 @ 6:14 PM

Restarting *****! šŸ”‚

You guys crushed it today! We reflected on last week and the mistakes we made. We then made a plan and split ourselves into two main roles, production and defense.

The production team mass produced all our basic materials, and upgraded our original setups ...

Feb 11 @ 7:59 PM

Attack on Biomass! šŸ­

Today we took on an attack challenge!

This required us to do a few things:
- Make units to attack with
- Create automated production of various materials
- Defend ourselves from incoming waves!

You all did incredibly well! We made both ground and air uni...

Apr 7 @ 6:50 PM

We failed *****!

We started today's session by splitting into two teams. One team on production of new materials and the other on defense to keep us safe.

The defense group's goal was to make a foreshadow, a power laser turret that decimates tier 4 and 5 units. To do that, the...

May 5 @ 6:36 PM

Today we played PvP! 🄊

Beside having fun, the purpose of PvP was to help shift our attention from learning to play the game to learning how to communicate effectively in a higher stakes environment. For the matches you guys worked with **** to face off against me!

The first ma...

Mar 25 @ 6:10 PM

******* ********! ā›°ļø

Today we had two new members join us, welcome ***** and *********!

We continued where we left off last week with ******. This attack map challenges us to work with scarce resources and defend against incoming waves.

My group has done an excellent job of ...

Activity

May 6 @ 5:41 PM

The Bridge BROKE! ā›“ļøā€šŸ’„

Today we continued the Bridge PvP map. Before we pressed play we took 5 minutes to discuss with our teams what our gameplan was. My team started from their goal - making tier 2 units - and then breaking each person into a role that helps us reach that goa...

1 day ago

Wrapping up ***** & learning to make ******! ⚔

After learning the basics of resource acquisition & strategic defense, we moved onto our **nd advanced material called ******. ****** will be crucial for next week's session where we flip the script and learn how to produce our own...

Apr 28 @ 6:20 PM

We're flying through this attempt! 🚤

We learned from our mistakes on our past attempts and made the following adjustments today:
- We put almost everyone on production, and one person on defense for the early game
- We optimized our production, and took the time to make sure ea...

Feb 18 @ 7:08 PM

We finished our attack map and moved onto a survival map! šŸ†

Excellent job wrapping up attack on ******** today. We learned quite a few things from this challenge:
- How to make units
- How to control them individually and as a group
- How to produce the various complex material...

Apr 21 @ 6:08 PM

Third Time is the Charm šŸ€

Our **nd attempt addressed many of the issues we encountered on our **st:
- We setup a strong production
- Our defense was excellent for the first ** waves

But we still ran into some major issues:
- We didn't transition to stronger turrets fast enough...

2 days ago

We're SO Close! 🚢

Today we continued with the USS Iowa challenge. We started by discussing our goal for the session, which was to destroy 2 more cores, and we did just that!

We upgraded our silicon production which allowed us to create more units. We doubled our unit productio...

Activity

Apr 29 @ 5:47 PM

An unfair PvP match...

Today we played a PvP map called Bridge! Before starting we discussed the reasons for playing PvP. You guys came up with some incredible answers:
- To get better at the game! The increased pressure of competing pushes us to focus and play better
- To prac...

Activity

Feb 24 @ 7:31 PM

We Defeated the Guardian & Made Silicon! ⚔

Today we finished the Maze challenge! In this challenge we:
- Explored the menu full of new items
- Discussed the best way to optimize graphite production
- Made a killer defense

After crushing the wave defense challenge, we moved onto...

Activity

Mar 18 @ 6:47 PM

Finished our First PvP & Started Chasm! šŸ’Ŗ

Our PvP match was quite the battle! ***** team attacked early and produced tier 3 units quicker. ***** team had strong defense that was able to deal with ***** teams 1 by 1 attacks. ***** team saved up their units then attack all at onc...

Activity

Apr 8 @ 5:15 PM

******, **** a ****** & an ***** ***** ***! 🄷

** ***** ****** with a ******** called **** a ******. **** ******** ****** ** to **** the **** ****** ****** in a **** to ****** ** tier ** units, the ******** units ** the ****. **** ******** ** a ***** and *** ****** **! ** the **...

3 days ago

A new challenge with 13 enemy cores 🤯

Today we started an attack challenge called Snowstorm. This map features 13 enemy cores, scarce resources, and increasingly intense enemy defenses the further you progress.

We kicked it off by making a plan centered around our goal, destr...

Activity

Mar 10 @ 10:04 PM

This week, we took on a new survival challenge called Groundwork. This challenge includes all of the recent mechanics we learned about including pipes, power, and silicon.

In our first attempt, we didn't make a plan and took the challenge head on. Surprisingly, we made it wave ...

Activity

Apr 15 @ 5:16 PM

We're making MASSIVE progress! šŸ“ˆ

We started today by understanding our goal and creating action steps. Our goal is to destroy ** enemy cores. To do that were going to need to make tier ** units. These are very expensive! ** silicon, ** plastanium, ** cryofluid/second, ** titani...

Mar 31 @ 6:31 PM

We finished Attack on Biomass Facility! šŸ­

At the start of the session we discussed a strategy for destroying the last two cores on the map. ****** pointed out the bottom core had no air defense, which means we could attack it for free with flying units. The top core had salvos ...

Apr 22 @ 5:09 PM

Taking a big bite out of the enemy base! šŸ”

Math problem of the day!
A tier 4 unit needs ** cryofluid per second in order to be produced. One Cryofluid mixer makes ** cryofluid per second. How many cryofluid mixers do we need to make ** cryofluid per second?

Today we continued ...

Mar 11 @ 6:53 PM

Our First PvP! āš”ļø

Last week finish a map called Chambers. This was the first map we played that gave access to all items in the game.

For this reason, we gave you two choices today:
1. An attack map that teaches more about playing the game efficiently
2. A PvP map based on the ...

Activity
$15.00 per week