Recess Squads: Mindustry
Recess Squads: But we play Mindustry
Hosted by 3 expert guides
Build lasting friendships and practice social skills through the power of play. Squads use interactive games to foster communication, teamwork, and emotional intelligence.
What You'll Do:
- Make new friends
- Broaden friendships with current friends
- Play one of our favorite games at Recess!
- Practice winning, losing, and sportsmanship
- Share experiences and form bonds with a community of like-minded peers
- Receive personalized guidance to enhance communication and emotional regulation skills
What you'll learn:
- Social Confidence: Built through positive interactions and shared experiences.
- Collaboration Skills: Every kid discovers their unique way to contribute to a team.
- Improved Communication: Enhanced through practice, feedback, and social interaction.
- Emotional Intelligence: Learn to navigate feelings and responses in a supportive, accepting setting.
- Creative Problem-Solving: Tackle iterative problems and work with a group to come up with creative solutions.
- Community Connection: Form meaningful relationships with peers from different backgrounds.
What you'll need:
- Ability to join sessions on gather.town (The Recess Virtual Universe)
- A working camera and microphone
- Make sure to have Steam installed
Pick a time
Meet the guides
Expert guides leading this course
Course updates
Updates from guides of this course
May 13 @ 5:24 PM
Our Hardest Team Challenge Yet! š¢
Today we took on USS Iowa, a massive map designed after a battleship. This map contains powerful defensive turrets, strong enemy waves, and guarded resources.
We kicked it off by discussing roles and our initial strategy. Once we had producti...

Aug 19 @ 5:45 PM
***********************! āļø
Today we tried one of the biggest **************** maps in existence, designed by ****! This map features four massive islands, all equipped with unique advantages and disadvantages. The contains several points of interest and pushes us to think in un...
May 12 @ 6:46 PM
Exciting fast paced PvP! (Update from ****!)
Today our group decided to play the Sectors PvP map. A map where 2 teams (red and yellow) clash and claim different areas in the map! Yellow team spawned close to a great variety or resources including ****, **** and even ******. Mean...
Mar 17 @ 6:16 PM
We persevered and finished ********! š„³
Today was tough! We failed twice on ********. Both times we had a save and barely managed to keep ourselves alive for the next wave.
Upon finishing the challenge we reflected and established some insights:
- When making a defense, it nee...
Jul 15 @ 6:11 PM
**** lost **** core... *****! š
*** epic ********* space PvP map ********! ** the end ** the session, *** teams recognized ** are approaching *** end game ** ********. **** means ****** will need ** army ** tier * & * units ** take out **** teams. *** do ** get these high tier ...
2 days ago
Finishing Groundwork & welcoming a new member š
Today ***** * & ** completed Groundwork with ********. They had a close call on wave ** where their core survived with a sliver of **. They paused, regrouped, planned, and pre-built their way back to a safe state of game. They lea...

Jun 17 @ 5:20 PM
The power of tier 4 units š¤
In our last PvP we stated in our reflection that we needed to do a few things:
- Make better defenses
- Create stronger units
And in this session we did just that. With only green and red team left, it was an all out battle. Green team attacked red ...

Feb 17 @ 7:07 PM
Welcome to Mindustry! š¤
Today we dove into the basics of the game, gathering resources. Mindustry is factory building game where you need to gather resources to defend yourself from enemy robots. The key to being able to set up a strong defense is knowing how to gather resource...

May 14 @ 6:28 PM
Our journey has just begun! š„³
We had an absolute blast in our first session today!
We started off by discussing what Mindustry is and why were meeting up to play this game together:
š ļø Mindustry is a hard game that will help us think like an engineer.
šŖ“ We're going to fail ...
Jun 3 @ 5:22 PM
We thought red was our enemy... š«£
Last week's session ended with red attacking two teams, and destroying yellow. Today, everyone else was quick to ally against red. We spent 30 minutes building our production, producing units, and harassing red team with small attacks.
Little...
May 28 @ 6:14 PM
Today we continued learning about silicon production! ā”
Our goal was to:
- Create one working silicon machine
- Scale our design in a straight line
- Use the same line of sand and coal for all lines
- Learn how to use junctions and routers
Everyone got up to at least 2 working ...
Jun 24 @ 5:09 PM
Lava Lands Continued! š
Both groups made great progress today!
My group opted to use long range turrets and tier 2 and 3 crawlers to attack nearby enemy setups. We also setup strong plastanium, graphite, and silicon production. We noticed the boats were attacking us from the ...
Jul 9 @ 6:10 PM
********************************************! š§Ŗ
********************************************! In order to complete our mission, we first had to figure out what ammo our turrets took, and which types would be most effective. We did this by clicking on the '?' icon and reading th...

Apr 14 @ 6:14 PM
Restarting *****! š
You guys crushed it today! We reflected on last week and the mistakes we made. We then made a plan and split ourselves into two main roles, production and defense.
The production team mass produced all our basic materials, and upgraded our original setups ...
Feb 11 @ 7:59 PM
Attack on Biomass! š
Today we took on an attack challenge!
This required us to do a few things:
- Make units to attack with
- Create automated production of various materials
- Defend ourselves from incoming waves!
You all did incredibly well! We made both ground and air uni...
Apr 7 @ 6:50 PM
We failed *****!
We started today's session by splitting into two teams. One team on production of new materials and the other on defense to keep us safe.
The defense group's goal was to make a foreshadow, a power laser turret that decimates tier 4 and 5 units. To do that, the...
May 5 @ 6:36 PM
Today we played PvP! š„
Beside having fun, the purpose of PvP was to help shift our attention from learning to play the game to learning how to communicate effectively in a higher stakes environment. For the matches you guys worked with **** to face off against me!
The first ma...
Jun 25 @ 6:16 PM
We completed Groundwork! š
We kicked off today's session by evaluating our setup from last week. We identified different areas we were lacking in then divided the labor amongst ourselves.
**** focused on defense, increasing graphite production that we used for ammunition alon...
Jul 22 @ 5:38 PM
The end of the PvP! š„(Update from ****)
Our Galactic PvP match is finally over! Here's a breakdown of what happened:
The Green team destroyed the Yellow team in the first 15 minutes of the game using their newly made Tier 5 units. Green team then targeted the Blue team, the la...

Jul 8 @ 6:28 PM
Intergalactic PvP Continued! (Update from ****)
Today we continued the PvP match we did last week! This session was intense so lets break it down.
As soon as the game started each team quickly got to work, producing new resources like Phase Fabric and Plastanium, Units, and ma...
Aug 12 @ 6:32 PM
Rewind the Clock ā³ļø
We lost our save from last week š
But this gave some of our losing teams a second chance š„³
Last week we ended will all teams turning against ****, which was my team! That decision carried over into this session as well which lit a fire under us. Although t...
Jun 11 @ 6:18 PM
An Electric Session!! ā”
We started today's session by taking on a challenge about power and fluids. In this challenge we discovered:
- How to make metaglass
- How to scale single and double input designs
- How to use fluids
- How to make steam generators & store power
We've lea...

Mar 25 @ 6:10 PM
******* ********! ā°ļø
Today we had two new members join us, welcome ***** and *********!
We continued where we left off last week with ******. This attack map challenges us to work with scarce resources and defend against incoming waves.
My group has done an excellent job of ...

May 6 @ 5:41 PM
The Bridge BROKE! āļøāš„
Today we continued the Bridge PvP map. Before we pressed play we took 5 minutes to discuss with our teams what our gameplan was. My team started from their goal - making tier 2 units - and then breaking each person into a role that helps us reach that goa...
May 21 @ 6:45 PM
Wrapping up ***** & learning to make ******! ā”
After learning the basics of resource acquisition & strategic defense, we moved onto our **nd advanced material called ******. ****** will be crucial for next week's session where we flip the script and learn how to produce our own...
Apr 28 @ 6:20 PM
We're flying through this attempt! š¤
We learned from our mistakes on our past attempts and made the following adjustments today:
- We put almost everyone on production, and one person on defense for the early game
- We optimized our production, and took the time to make sure ea...
May 27 @ 6:02 PM
Finishing USS Iowa and starting PvP! āļø (Update from ****!)
Today we finished the USS Iowa map! The group decided to make tier three naval units to destroy the enemy base. They swiftly got to work making the tier three setup eventually ending up with around ** tier threes! They ...
Feb 18 @ 7:08 PM
We finished our attack map and moved onto a survival map! š
Excellent job wrapping up attack on ******** today. We learned quite a few things from this challenge:
- How to make units
- How to control them individually and as a group
- How to produce the various complex material...
May 26 @ 6:18 PM
A change of plans & great execution!
Today we continued with our attack map called Snowstorm. Last week our strategy involved using ripples and hails to attack enemy defenses. It worked well in the early stages of the map, but we are now at the point where the enemy is also usin...

Apr 21 @ 6:08 PM
Third Time is the Charm š
Our **nd attempt addressed many of the issues we encountered on our **st:
- We setup a strong production
- Our defense was excellent for the first ** waves
But we still ran into some major issues:
- We didn't transition to stronger turrets fast enough...
May 20 @ 5:13 PM
We're SO Close! š¢
Today we continued with the USS Iowa challenge. We started by discussing our goal for the session, which was to destroy 2 more cores, and we did just that!
We upgraded our silicon production which allowed us to create more units. We doubled our unit productio...

Apr 29 @ 5:47 PM
An unfair PvP match...
Today we played a PvP map called Bridge! Before starting we discussed the reasons for playing PvP. You guys came up with some incredible answers:
- To get better at the game! The increased pressure of competing pushes us to focus and play better
- To prac...

Feb 24 @ 7:31 PM
We Defeated the Guardian & Made Silicon! ā”
Today we finished the Maze challenge! In this challenge we:
- Explored the menu full of new items
- Discussed the best way to optimize graphite production
- Made a killer defense
After crushing the wave defense challenge, we moved onto...

Mar 18 @ 6:47 PM
Finished our First PvP & Started Chasm! šŖ
Our PvP match was quite the battle! ***** team attacked early and produced tier 3 units quicker. ***** team had strong defense that was able to deal with ***** teams 1 by 1 attacks. ***** team saved up their units then attack all at onc...

Aug 20 @ 6:43 PM
Our First REAL Test š¬
Today we finished our attack map, solidifying our understanding of unit production and attack strategy. We then moved onto metaglass and power.
Math Problem of the Day šØ
Lancers, turrets that run on electricity, require *** units of power per second. If...

Jun 10 @ 5:24 PM
**********, **********, *** ************ ********** š„·
Today we took on ******** *******, a classic PvP map with vast resources and incredible symmetry. After our last PvP, every team made adjustments to their strategy. ***** sought an alliance with every team, ***** made fake a...
Apr 8 @ 5:15 PM
******, **** a ****** & an ***** ***** ***! š„·
** ***** ****** with a ******** called **** a ******. **** ******** ****** ** to **** the **** ****** ****** in a **** to ****** ** tier ** units, the ******** units ** the ****. **** ******** ** a ***** and *** ****** **! ** the **...
May 19 @ 8:24 PM
A new challenge with 13 enemy cores š¤Æ
Today we started an attack challenge called Snowstorm. This map features 13 enemy cores, scarce resources, and increasingly intense enemy defenses the further you progress.
We kicked it off by making a plan centered around our goal, destr...

Mar 10 @ 10:04 PM
This week, we took on a new survival challenge called Groundwork. This challenge includes all of the recent mechanics we learned about including pipes, power, and silicon.
In our first attempt, we didn't make a plan and took the challenge head on. Surprisingly, we made it wave ...

Aug 5 @ 8:53 PM
Alliance against team *****! 𤯠(Update from ****!)
Today was day 3 of the World PvP map!
Before continuing the match, we first broke off into our teams and discussed tactics and strategies. Things heated up this week as we had another round of attacks. ***** team was the firs...

Jul 1 @ 6:19 PM
Intergalactic PvP (Recap from ****!)
Today we decided to play ****'s amazing solar system PvP map. We divided the group into 4 teams, purple team which was on Saturn, Yellow team which was on Jupiter, Green team which was on Uranus and Blue team which was on Neptune.
The teams...
Apr 15 @ 5:16 PM
We're making MASSIVE progress! š
We started today by understanding our goal and creating action steps. Our goal is to destroy ** enemy cores. To do that were going to need to make tier ** units. These are very expensive! ** silicon, ** plastanium, ** cryofluid/second, ** titani...
Mar 31 @ 6:31 PM
We finished Attack on Biomass Facility! š
At the start of the session we discussed a strategy for destroying the last two cores on the map. ****** pointed out the bottom core had no air defense, which means we could attack it for free with flying units. The top core had salvos ...
Jun 18 @ 6:31 PM
********** ** ********** ** *** ********** ********! šŖ
****** *** ********* **** * ** ***** ******** ** *** ******. ** ***** * ****** **********, ***** ********** *******, *** **** **** ** *** **** *****!
***** *** *** ******** ** **********, * ** *** ***** ****** *** ** ** **...

Apr 22 @ 5:09 PM
Taking a big bite out of the enemy base! š
Math problem of the day!
A tier 4 unit needs ** cryofluid per second in order to be produced. One Cryofluid mixer makes ** cryofluid per second. How many cryofluid mixers do we need to make ** cryofluid per second?
Today we continued ...
Mar 11 @ 6:53 PM
Our First PvP! āļø
Last week finish a map called Chambers. This was the first map we played that gave access to all items in the game.
For this reason, we gave you two choices today:
1. An attack map that teaches more about playing the game efficiently
2. A PvP map based on the ...
