Mindustry Teams
Level up your Mindustry game. Team up weekly to master strategies, dominate PvP, and build epic custom maps together.
Hosted by 2 expert guides
Pick a time
Age ranges are just suggestions! You can register for any cohort.
❗Mindustry Teams is the next level in our Strategy and Collaboration Program. This class is for kids with an intermediate to advanced technical understanding of the game.
What you'll do each week
- Take on the toughest challenges Mindustry has to offer.
- Climb up the Mindustry Leaderboard
- Learn PvP tactics and strategies
- Participate in Recess Mindustry events with dozens of kids
- Design and share custom maps
Concepts Encountered:
- Systems Thinking
- Advanced resource management
- Team strategy and coordination
- Map design and creation
Not ready for Mindustry teams?
Check out our other Mindustry course:
- Squads: For those wanting a less intense experience that focuses more on having fun and playing with others.
Meet the guides
Expert guides leading this course
Course updates
Updates from guides of this course
18 hours ago
Great work grinding through a tough session today, everyone.
The cohort picked up right where they left off, facing a heavily fortified enemy map with a central core surrounded by dozens of foreshadow turrets across multiple bridges. We split into attacking and defending roles, ...
1 day ago
We Finished a ~3 month challenge today!
Today we practiced:
- Coordinating split-lane attacks — dividing naval forces between left and right flanks to pressure multiple enemy cores simultaneously
- Diagnosing resource bottlenecks — identifying silicon shortages in real time and ...
5 days ago
Completing Fog Islands in Record Time!
Today we practiced:
- Prioritizing resources mid-game by identifying shortages in silicon, thorium, and copper and adjusting production in real time
- Strategic sniping by using foreshadow turrets to eliminate distant enemy cores without ne...
Mar 10 @ 9:28 PM
This week the team worked hard on the current challenge - Interstellar Eradication , pushing toward a major goal: producing and deploying tier-five Corvus units to attack the enemy's middle core. With two players out and one joining from a European river cruise, the group adapted...
Mar 5 @ 7:12 PM
Planning before building
Today we practiced:
- Applying prior knowledge — **** briefed the group on lessons from a previous run before the session started, turning past failure into a live strategy guide
- Dividing labor intentionally — the team assigned specific roles (upper de...
Mar 3 @ 10:28 PM
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- *********************************************** — ******************************************, ******************************************, **********, and ****** were each claime...
Mar 3 @ 4:32 AM
Reading the system before fixing the symptom
Today we practiced:
- Diagnosing cascading failures — tracing a ******** shortage backward through **** ****, power, and unit production to find the root cause
- Prioritizing under pressure — deciding in real time whether to keep buil...
Feb 26 @ 7:06 PM
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************************************************************, then moved onto the Fog Islands Challenge. Here are some points on what we covered:
- ************************************************************ against t...
Feb 24 @ 1:47 AM
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- *********************************************** — ****************************************** and ****************************************** specific roles (********, *******, **...
Feb 19 @ 8:06 PM
Wrapping up ******** and Starting a PvP
Today we wrapped up our multiweek competition to see which team could complete the ******** challenge, ********, first. Congratulations to the winning team: *****, *****, and *****. Enjoy your bonus *** coins!
After finishing ******** we ...
Feb 17 @ 10:34 PM
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- **************************************************: the group traced why their power collapsed back to the overdrive dome draining cryo fluid, then fixed it systematically (this was very impressive today gu...
Feb 13 @ 12:46 AM
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********** ** **********:
- ********** **** ***** (******, *******, **********) *** *************** **** ********** **********
- ********* ** ********** ********** **** ************ *** ***** ***** *** ***** *****
- ************...
Feb 10 @ 1:46 AM
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Feb 3 @ 10:27 PM
After weeks of effort, we finally completed the Sea of Fire challenge. The team coordinated roles (after some prompting)
- ***** focused on turret crawling to expand territory,
- ***** C worked on fixing broken resource production lines and getting thorium flowing,
- ***** P co...
Feb 3 @ 8:27 PM
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Jan 27 @ 10:50 PM
We continued our progress on Sea of Fire fully focused on resource management, defense, and strategic expansion.
After assigning roles
- turret crawling,
- materials production,
- unit creation,
- and defense
we faced major challenges with power shortages, silicon bottlenecks...
Jan 27 @ 3:23 AM
**** **** ****** ***!
**** ** ******** ****:
- ********* ***** ****** *** *** ***** ** ***** ***** *** ******** ** ********* *** **********
- ****** ********** ******** ** ****** ****** *** ********** ********** ** ********* ********** (*** **** ***'** ****, *** ****'** **** **...
Jan 20 @ 1:39 AM
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- ********************************************: ******************************************** which ******************************************** enemy *************************************...
Jan 14 @ 5:16 PM
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Jan 13 @ 10:38 PM
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- ****************************************** into roles by pausing the game and explicitly assigning production, defense, and attack responsibilities
- ****************************************...
Jan 13 @ 1:54 AM
*********************** *************
********** ** **********:
- ********** ************ ********** *** ****************** (************ ***** ************ *** ************ ************ ************)
- ************ ***** *************** ** ******** **** (************ ****** **...
Jan 8 @ 7:19 PM
We Finished ******** :)
Today we practiced:
- Identifying priorities before assigning roles (figuring out what needed attention most: attacking, defense, resource production)
- Communicating role assignments clearly so everyone knew their job before the round started
- Adapting ...
Jan 7 @ 5:17 PM
Tackling multi-stage production chains
Today we practiced:
- Breaking down complex recipes: The team various production lines backward through multiple production steps—circuit boards, polymer boards, electronic components, liquid polymer, olamite refining—identifying each requ...
Jan 6 @ 1:40 AM
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Dec 31 @ 5:15 PM
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- ******************************************: ****************************************** ****************************************** to ************************...
Dec 30 @ 10:25 PM
Building faster under pressure
What we practiced today:
- Dividing responsibilities by assigning clear roles (attack, defense, resources, expansion)
- Identifying production bottlenecks and upgrading key resource chains (silicon, graphite, power)
- Using logic processors to aut...
Dec 30 @ 2:07 AM
Finishing a challenge map in one session!
What we practiced:
- Coordinating team roles and reassigning tasks as objectives were completed
- Identifying high-value targets like power nodes and container weaknesses
- Scaling production systems to support advanced unit tiers and tu...
Dec 23 @ 10:37 PM
****************************************** ** ********** ** ********!!
Today one of our groups finished the arduous attack map! We decided to all group up after this and take on our next challenge: Sea of Fire. We survived the first 3 waves and have a solid beginning base to bui...
Dec 23 @ 2:00 AM
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Dec 18 @ 7:58 PM
We dove back into ******** and focused on refining our attack strategy. The team worked on coordinating assaults against the *********************** while managing defense and keeping units alive under heavy fire.
Key moments from today:
- Discussed prioritizing ****************...
Dec 16 @ 10:33 PM
Today we continued our Arduous competition to see which group can beat the map first. The teams focused on building up key resources like titanium, silicon, plastanium, and surge alloy while managing power and unit production.
Here's what we worked on:
- Coordinated attacks on e...
Dec 16 @ 1:43 AM
We jumped back into our ongoing Mindustry campaign and focused on resource production, power management, and defending our base. The team worked on establishing new supply lines—***** coordinated thorium and titanium transport with flares and polys, ***** tackled graphite product...
Dec 11 @ 7:20 PM
Big Battles and Bigger Thinking in Mindustry ⚔️
Today’s session was all about pushing deeper into the late-game map, adapting under pressure, and learning how to turn scattered ideas into a real strategy.
- Our plan was to refine production, stabilize power and resources, a...
Dec 10 @ 5:23 PM
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Dec 9 @ 1:34 AM
The Sea of Fire 🔥🧜
Today we started another difficult attack map! In this map we:
- Discussed what progressing in this map looks like & assigned roles based on our goals
- Prebuilt a killer starter base. (This is the first group I've see not lose within the first 5 minutes of ...
Dec 4 @ 7:14 PM
**** ********** *** **** 5 ************ 🚀
Today’s ********** cohort was all about slowing down to plan a smart endgame attack on ********** while still getting plenty of building time in.
- Our main goal was to firm up a clear game plan for beating the ********** boss by a...
Dec 2 @ 11:56 PM
We continued our two team wave defense run from last week with a twist. The team that survived the most waves would get to choose our next challenge. Sadly for both groups, the same Tier 4 air unit wiped us out at the exact same wave. A few players wanted to load an earlier save ...
Nov 26 @ 5:08 PM
Local Pyramid Builders Threaten to Blow Up Factory 🤯
Today we dove deeper into Foundry, juggling a growing pyramid city with a very messy factory.
- Our plan was to automate Snack Bots and push toward “green science” by tightening up our production lines and power setup.
...
Nov 25 @ 11:32 PM
Map Making Competition at Recess! 🗺️
This month ****, a map making pro, hosted a map making competition for all Mindustry players. The theme was Winter and whoever made the best map would win **** Recess coins!
Today we just started another competition, and this time the th...
Nov 25 @ 11:20 PM
Only the strongest will survive! 💪
Today we split into two teams to tackle Passage Outlast, a PvP made designed to see who can survive the longest. Both teams have an identical strip of land where they must produce resources and survive for as long as possible. The first team t...
Nov 20 @ 7:58 PM
******** *****, ***** *****, ***** ****! 🐇
****** ** ***** ***** *** ******** ** ********* ** ****** *** ********* ***.
**** ** **:**
-****** ** ***** ******** ** ********* ***** ***** ** ***** ******. ************ ****** ***** ***** ** ********** *** ***** ** ***** ** ***** *...
Nov 18 @ 3:26 AM
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******************************************. ****************************************** continues to be a top tier strategy... what is a good counter to this?
******************************************. If you put some time into thinki...
Nov 13 @ 7:10 PM
We blew up! 💥
We started today by addressing an issue from last week, our right core was on fire! We made a plan, and assigned everyone a role:
- ***** builds defense on the right side
- ***** setups silicon on the left side
- ****** starts our tier 5 unit production
- **** fix...
Nov 12 @ 5:39 PM
The Factory is Growing! 🌱
Day 2 of Foundry was a success! Today we:
- Welcomed **** back!
- Expanded our smelting columns, we figured out that 8 smelters creates a full belt of material
- Automated production of some basic materials like blocks and belts
- Started using splitte...
Nov 11 @ 10:54 PM
We cracked the code! 🧠 Our last Production Deadline run was our most organized and successful attempt yet. The entire squad was firing on all cylinders, and it showed we got further than we ever have before. We successfully produced every single resource target... all the way do...
Nov 11 @ 1:40 AM
********'s ***** *****! 🏆
With * ***** in our ******, we decided to do an * **** **v** *****. ******** made a ********* *** for us to play on.
In round *:
- ****** beat *****
- **** beat ******
- ***** beat ******
- ******** beat **********
In round *:
- ****** beat *****
- ...
Nov 6 @ 7:14 PM
******** ********! 👽
** ***** *** today ** ******** * **** ** ********** *****. ***** *** ********* ****** ** *** *** ** ********** **********!
***** ********** ** ** *** **** ** ********* ** ********** ***. **** *** ** ***** ********** **********, ***** **********, **** 5 **...
