Mindustry Teams
Level up your Mindustry game. Team up weekly to master strategies, dominate PvP, and build epic custom maps together.
Hosted by 4 expert guides
Pick a time
Age ranges are just suggestions! You can register for any cohort.
❗Mindustry Teams is the next level in our Strategy and Collaboration Program. This class is for kids with an intermediate to advanced technical understanding of the game.
What you'll do each week
- Take on the toughest challenges Mindustry has to offer.
- Climb up the Mindustry Leaderboard
- Learn PvP tactics and strategies
- Participate in Recess Mindustry events with dozens of kids
- Design and share custom maps
Concepts Encountered:
- Systems Thinking
- Advanced resource management
- Team strategy and coordination
- Map design and creation
Not ready for Mindustry teams?
Check out our other Mindustry courses:
- Mindustry Foundation: Learn from the ground up how to play the game and work with others before joining Mindustry Teams.
- Squads: For those wanting a less intense experience that focuses more on having fun and playing with others.
Meet the guides
Expert guides leading this course
Course updates
Updates from guides of this course
Dec 4 @ 5:19 PM
Smushed Bananas & Mindustry Challenges 🍌
Today ***** joined the session and told us he was eating macaroni for breakfast. This then led to **** self-reporting that he likes eating mashed bananas and that he is definitely 'not weird'. So who's going to try mashed bananas this week and let us know if its weird or not?
Af...
Nov 20 @ 5:48 PM
How big is this map?! 😶🌫️
Both groups made significant progress in *****'s Halloween Attack map!
*****'s group settled into solid roles! ***** H stepped up as the leader to coordinate them and ensure they were protected. The group fought their way into establishing a second core and has made coordinated ...
Oct 2 @ 4:11 PM
Solar System Pvp! 🌌
Today we took on *****'s latest map creation, a PvP map based on our solar system! Each team got a planet with certain weaknesses and strengths.
Of course we left breakout rooms open so we could make alliances and strategize with other teams. So far it seems some alliances have...

Mar 25 @ 12:49 AM
Learning ***** & Making Group Decisions! 🧠
Today we spent the first ~15 minutes deciding what map to play, I think its our new record! What ideas do we have to speed up this process for next time so we can spend more time playing, and less time debating?
We dove into ***** tod...
Apr 3 @ 11:53 PM
WE DID IT!! Today you all beat an attack map with the most intense defense we’ve ever seen—and you crushed it.
💥 Highlights from the Win:
- Huge props to **** for the idea of divebombing enemy cores with loaded tier 4s—it worked beautifully and cleared everything but the last ...
Apr 10 @ 6:14 PM
We beat ***** ********!
We've been playing this challenge for over a month, failed countless times, and still came out on top! Over the course of this challenge, the biggest challenge we faced was learning how to work well as a team.
This includes:
1. Identifying the biggest p...
Oct 16 @ 4:11 PM
🌌 In a galaxy far far away...
Three teams are battling it out to the death. Alliances are created and broken, home bases are destroyed, and insane custom scripts are written.
Today gold team made a successful sneak attack on purple destroying their main core. They quickly followed up by breaking their allia...
Jan 22 @ 5:16 PM
You'll never guess what we did this week... 👀
We played 4 team PvP maps! 🤪
Huge shoutout to ******** and **** for making incredible maps for us to play! We wrapped up ********'s map where yellow team took a decisive victory. We then moved onto ****'s Lord of the Rings inspired map. 🧙♂️
We decided to reintroduce a grace...

Jan 29 @ 5:07 PM
We finished our Lord of the Rings PvP map designed by **** today! Red and yellow battled to the death, neither group successfully destroying the other. This gave an opportunity for green team to swoop in and destroy red first, then yellow second. Both teams were sent to the exile...
Apr 3 @ 6:21 PM
Making progress, as a TEAM! 👥
We've been stuck on the same wave of Naval Defense for 3 sessions and today we finally broke through!
So, what changed?
1. We got on the same page. We ironed out our thoughts around defense, and all agreed that arcs are our best option.
2. We re...

Apr 1 @ 12:41 AM
******* **********!
We picked up with our PvP match on ******* from last week. Green team started the session off by attacking yellow and destroying a core. That quickly turned into yellow attacking green, and destroying their base. We then split green players between team red a...

May 15 @ 6:53 PM
The great debate 🗣️
We kicked off today by discussing two good strategies:
1. Use Ripples to slowly push forward. These are cheap to make and we can get started right away.
2. Make a foreshadow and just blow everything up from long distance. This is hard and tedious to make, bu...

Feb 18 @ 2:10 AM
Taking on *****'s map!
***** made an incredible map that uses item sources, typically a nontraditional item to use outside of sandbox mode. This item allows you to produce a full belt of any material. We had 3 item sources and 1 liquid source.
With free materials gifted to us, ...
May 8 @ 6:22 PM
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1. ************************************************** > **************************************************
2. ************************************************** and ***********...
Sep 25 @ 4:17 PM
🚨 IMMINENT DANGER 🚨
Today we combined both groups and continued on the save with tier 4 units.
We worked on:
- Increasing production of Plastanium, Thorium, Phase Fabric, and Power
- Producing Tier 5 Units
- Destroying enemy defenses
- Defending our cores
I am immensely impressed with our ability...
Jan 21 @ 1:47 AM
The Power of Planning! 📄
Last week we agreed to a 2 team PvP match for today where we would focus on working as a team and reflecting on our decisions after each game. We only had 5 show up today so we decided it would be everyone vs me.
Game 1 you guys did not make a plan which allowed me to destroy y...
Dec 3 @ 1:37 AM
A Fresh Start 🚤
After both teams failed or came close to failing last week, we decided to restart this challenge from a new perspective:
1. Pausing the game, talking about roles, and preplanning our builds doesn't slow us down, it actually speeds us up and helps us be more organized as a team
2...

Oct 8 @ 1:02 AM
An unexpected turn... 🫥
**** was in a great spot last week. They had a lead on ***** team and even destroyed their front core. Things were looking great for them.... until someone blew up the rear core with a ********* ******. Ok fine, it was me. I blew up my teams core 🤣. Next time someone should help...
Feb 5 @ 5:29 PM
A Chance to Play with ******, the Creator of Mindustry! 🎥
We're looking for the BEST Mindustry players at ****** to challenge ****** to a game of Mindustry. But first, we have to prove we know his game inside and out.
I'm looking for a minimum of 6 players to take on ******, a...

Mar 12 @ 4:11 PM
Slow and Steady 🐢
Week 2 of our dive into *****! All groups are moving at different speeds but were all making progress!
My group spent the session making a tier 5. We made tier 4s, but found they were too weak to destroy the higher tier walls and turrets that were guarding t...
Apr 8 @ 1:22 AM
Finishing ***** PvP and starting *****'s attack map, Fog islands! 😶🌫️
Today we wrapped up the ***** PvP map where team yellow was victorious. They struggled to make anything above a tier 3 unit due to space, however as we have found on ******** as well, an army of tier 3 unit...
Sep 17 @ 1:21 AM
War and Politics
Today we started a PvP match on the most iconic Mindustry map - Space Gardens. This map offers plenty of starting materials, a contested middle territory with oil and magma, and neutral defenses along the outer edges to prevent rushed attacks.
For this match, players are allowe...

Dec 31 @ 1:48 AM
Learning Through Repetition 🔁
Today we took on **********, a PvP map made by a kid from one of our other ********** cohorts. This map features 20+ small islands that require you to expand your base across the islands. It's a lot of fun and requires you to think about the game differently from how we tradition...

Feb 12 @ 5:19 PM
Omega Station Continued! ☄️
My group continued our flow from last week. We used our Fortresses to out-range and destroy a good amount of cores. As we continued to progress around the ring we set up more resource productions to fuel our unit productions. We then swapped to *****'...
Sep 18 @ 4:17 PM
🦈SHARK MODE ACTIVATED🦈
Week 2 of our epic custom attack map went really well! Well, for some of us.
One group is crushing it and tearing down the enemy with tier 4 boats. The other group is vibing and having a great time in their breakout room while holding on for dear life 🤣.
Next week both teams...
Jan 28 @ 1:38 AM
Game On! 🥊😅
Last week you defeated me. This time around, ***** is joining my team!
Game 1 had us sweating and we barely won by making tier 3 units quicker than you all. For game 2, you guys spent an extra long time planning and then came into the match with a lot of new strategies. Most of ...
Apr 30 @ 4:06 PM
Our Best Attempt Yet! 🥳
We split into two groups today. One group took on ******** while the other group took on ******************.
The ******** group sounded chaotic but, they did get the boss down to 70% which is pretty close to finishing the map! Curious to know what sugg...

Jan 14 @ 1:40 AM
Iterating some more! 🔁
We continued with our map from last week with the intention of iterating on a challenge. ***** and ****** took game one with a decisive victory. They had an excellent production setup, an automated unit production, and they controlled the big island at the center of the map. Well...

Oct 15 @ 1:20 AM
Hanging on by a thread 🧵
Today we continued with the Eviction PvP map! We split into 3 teams of 2 with ***** and ****** taking over *****' setup from last week. Before we started, everyone had 3 minutes to chat with their team and come up with a plan.
After our plans were made the action started immedia...
Nov 19 @ 1:59 AM
Slow and Steady Progress! 📈
Today we continued on our USS Iowa challenge where the winning team will get to pick the next activity for the group.
We kicked it off by having both teams join their breakout rooms and discuss a gameplan for the session. Both teams made significant progress and felt better abo...
Jan 7 @ 1:40 AM
Tiny Islands Continued! 🏝️
Today we continued with Tiny Islands where we broke out into 3 small teams with the intention of playing this map until one team won two games.
The reasoning for this is to practice:
- Learning through repetition. By playing the same map a few times, we learn new strategies, ma...
May 8 @ 11:26 PM
Today we hit pause on our journey through the ******** campaign and dove into an epic new PvP map: The Castle. This two-team showdown uses materials and components from both ****** and ******, making it one of the most complex and strategic battles we’ve taken on yet.
Each team ...
Apr 23 @ 4:24 PM
************************************
************************************. ********** ***** ** ********** *** ***** *** ***** *****. ** ***** ***** ** ** ********* ** **********:
- *** ***** **** ******** ** ****** **** ***** *** *****. ***** **** ** ******** ** *** ***** *** **...

Nov 27 @ 5:21 PM
Too many Units! 🤖
We picked up with *****'s Halloween map but ran into an issue - *****' group was unable to host the map due to *****+ units being alive. This caused the game to crash upon hosting so they pivoted to an ***** map. During their challenge they had a conflict (wanting to build differ...
Mar 18 @ 12:59 AM
We finally beat it!
A long time ago we took on Naval Defense multiple times and we failed over and over. This time around, we crushed it. So what changed? In a general sense, we're just better at the game. We understand the progression of resources better, we build faster, we di...
Mar 5 @ 6:15 PM
Back to ******!
Today we switched over to ******. Some of us are very comfortable with the world and spent numerous hours building schematics, while others of us still feel relatively new. For that reason, we settled on an intermediate map that applied some pressure, but still a...
Dec 10 @ 1:43 AM
Building Momentum! 🚢
We continued with our *** ***** attack challenge and are making significant progress!
*****'s team doubled down on silicon production which allowed them to mass produce tier 2 boats. They then used these tier 2 boats as both their offense and defense. By the end of the session t...
